I had the absolute pleasure of working on Smuggler's Gambit, a new island you can visit on Fortnite developed internally by Disney Games and Digital Entertainment. Working within UEFN was a fun new challenge for me, and it was a joy to get to touch on a couple of different spaces within the experience, as well as assist on creating various assets for locations and new props.
A special shoutout to all of my lovely teammates over at Disney for putting a ton of hard work into Smuggler's Gambit! Thanks to the hard work and help of Martin Teichmann and Molly Warner who had been working on this project since inception, myself and other environment artists new to the team were able to hit the ground running. I also wanted to shout out Brian Beppu and Jobye-Kyle Karmaker who joined the project near my start date. All of these folks contributed fantastic environment art work on Smuggler's Run, and brought both the Hub and the Wilds to life!
I wanted to highlight some of the amazing artists who helped bring this to life, and you can find them below.
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Art Director:
Ken Morse
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Lead Environment Artist:
https://www.artstation.com/mayday
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Environment Artists:
https://www.artstation.com/brianbeppu
https://www.artstation.com/mollywarner
https://www.artstation.com/jobyek
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Environment Concept Artists:
https://www.artstation.com/walkingjayart
https://www.artstation.com/kellyperry
https://www.artstation.com/jenmeiart
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Level Designers:
Jed Bellini
Sydney Wolfram
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FX Artist:
https://www.artstation.com/justinwoodard
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Lead Character Artist & Outsource Management:
https://www.artstation.com/hcldesignworks